Games

I've been doing games for 10 years and shipped more than 30 games.

I've learnt my gaming Bushido working at MotionTwin, an amazing co-op based indie game dev company, dedicated to quality web games and open source ( home of haXe programming language).

I've been working on various fields, from illustration, concept art, animation, UI/UX, game design, balancing and so much more.

arkadeo indie game arcade

Arkadeo

  • project lead
  • Action game
  • puzzling game
  • Game design
  • UI
  • overall art
  • Business model

Arcade games with meta-gameplay : from scoring, guilds, daily challenges and other goodness. Each games can be play by handcrafted levels or in an infinite scoring mode.

Capman arkadeo Mel arkadeo Animoz arkadeo Pulsar arkadeo Trigo arkadeo

Odyssey

  • character design
  • animation
  • environment design
  • procedural GFX
  • UI

Choose your hero, travel the skyword and discover the mysteries beyond this fable. A mixed between zelda 1 and puzzle quest with hint of sky of arcadia.

land land map antones torkish celeide stirenx tasulys
Becomes the greater and coolest alchemist EVER

NaturalChimie 2

  • overall art
  • Character generator
  • Animation
  • FX
  • Game design
  • UX

RPG-Puzzling game, based upon a strong storyline and a wide world to explore/loot in order to craft many cool things. Also the game is in french only (which is sad).

naturalchimie 2 puzzling naturalchimie 2 puzzling naturalchimie 2 puzzling naturalchimie 2 puzzling naturalchimie 2 puzzling
 croquemonster

Croquemonster

  • overall art
  • Genre
  • style

Create a syndicate, hire and train monsters in order to invade planet earth.

tasulys

Pixelart

Pixelart is tightly linked with my passion for gaming and illustration.

The limitations in term of colors and resolution helps focusing on pictual touch and design readibility.

illustration

I'm drawing ever since I had hands.

Drawing tought me how to watch, analyse and understand the world surrounding me.

Animation

Bringing life into animated object and form feels so good.

As a key part of every game, animation is titghly linked to gameplay: Supporting the action with the right timing and feedback brings the illusion of life into your game

Publications

Have been published in a few artbooks mostly thanks to the ultra awesome CFSL collective.

cfsl artbook 1

CFSL artbook 1

Yearly artbook from the amazing Café salé art community
buy it

cfsl artbook 2

CFSL artbook 2

Yearly artbook from the amazing Café salé art community
buy it

cfsl artbook 3

CFSL artbook 3

Yearly artbook from the amazing Café salé art community
buy it

cfsl artbook 4

CFSL artbook 4

Yearly artbook from the amazing Café salé art community
buy it

Magnitude 9 cfsl

Magnitude 9

Fund raising Artbook supporting Fukushima's victims
buy it

Ma cuisine illustrée - automne

Ma cuisine illustrée - automne

Cooking with the season, rediscover forgotten vegetables and creative fusion food.
buy it

Ma cuisine illustrée - automne

Ma cuisine illustrée - hiver

Cooking with the season, rediscover forgotten vegetables and creative fusion food.
buy it

PICO 8 Zine 3

PICO-ZINE #3

PICO-8 is a fantasy console to make, share and play tiny games and other computer programs. PICO-8 Zine is a 52-page fanzine made by and for PICO-8 users.
buy it